Eco-Chrome (April 1, 2009)

My first released game, the goal is to protect your planet from asteroids by growing trees to block them. It featured original music (by LeChatDeMaison), 4 different modes and online high scores.

Contrast (November 4, 2009)

My second released game, made in under a week for GameJolt’s minimal competition. It was a small shallow shooter where you just shoot asteroids. It featured monochromatic graphics as did my first game and music by one of my friends.

Rebound (February 27, 2011)

My third released game, made for TIGSource’s versus competition. A turn based board game similar to chess but the pieces are rotatable mirrors and you have to bounce a laser at the other guy before he does the same to you. This is my biggest game to date featuring two game modes both playable on and offline, music by LeChatDeMaison and colour graphics for the first time!

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